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Reality needed a little work.

Who
Guidewire
Where
Live experience
What
Experience design · Screen worlds · Interactive performance
On display
Event photography
Teal Guidewire DEV Summit stage with mountain imagery across large screens

A stage is a rectangle until somebody gives it an imagination. For Guidewire, the physical show and its digital world became one experience: light, performance and screen content sharing the same cue.

The experience
Guidewire Developer Summit
The interplay
Live performance and animated screen environments
The work shown
Stage photography and live performance

The screen joined the performance.

The visual world extended across the stage, placing the performers inside the story. Choreographed movement and digital sequences worked together, with scale and timing carrying the idea into the room.

One experience. Several moving parts.

Evenflow designed the experience, with Skunkworks as the execution partner. The photographs show the relationship between the stage, light, screen content and live audience.

Next up / AB InBev

Annual Brew — screen worlds ↗

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